Rescue To Reunion

Most people do not know what rescue workers go through.

This is  VR piece that puts the viewer in their world but in the body of a dog.

In VR you're supposed to keep the camera still.

Keep the camera at a typical eye level.

Let the viewer be a passive observer.

We do none of these things.

Rescue to Reunion

Project Duration: 8 weeks

Team Size: 2 people

Role: Research, Interviews, Storyboarding, Testing, Editing

See the published piece

Scouting Locations

We went out and met with everyone we needed to see and interviewed them to totally understand what it is they experience, and how it feels to be in their shoes. We explored locations, from different surgical suites at the ASPCA, to dilapidated buildings the firefighters train in.

VR Storyboard

We needed to think beyond the frame: What would the viewer see? What do we want the viewer to look at? How do we keep the entire world thriving and interesting?

We pitched the storyboard to our local rescue workers and then worked with them to modify and change as needed. The end result ended up being more realistic and true, with the rescue workers acting from the heart.


We got excited to film dogs, so the first thing we went out to do was film dogs. If there is one thing to take away from all this is to test, test, test, try, try, try.

See the puppy view test

“How cool would it be if the person looks down and sees this dog body?” “Ok well we can’t control a real dog, and I don’t think we’re allowed to do CPR on one.” Cool opportunities require quickly realized solutions. Of course we went out and tried to give the viewer a body.

See the first stuffed body test

Behind the Scenes

Yuri Zaitsev |